Module:Recipes: Difference between revisions
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local args = frame:getParent().args | local args = frame:getParent().args | ||
local | local output_id = nil | ||
if args[" | if args["output_id"] ~= nil then | ||
output_id = args["output_id"] | |||
else | else | ||
output_id = mw.title.getCurrentTitle() | |||
end | end | ||
if data[ | if data[output_id] ~= nil then | ||
return data[ | return data[output_id] | ||
end | end | ||
return "No recipe found with id " .. | return "No recipe found with id " .. str(output_id) | ||
end | end | ||
return p | return p | ||
Revision as of 14:42, 20 September 2025
Module:Recipes is a module designed around managing the data of in-game recipes of all kinds. It allows users to query Module:Recipes/data.json, which contains this information in JSON format.
Functions
--------------------------
-- Module for crafting recipe data
------------------------
local data = mw.loadJsonData('Module:Recipes/data.json')
local p = {}
function p.get_recipe(frame)
local args = frame:getParent().args
local output_id = nil
if args["output_id"] ~= nil then
output_id = args["output_id"]
else
output_id = mw.title.getCurrentTitle()
end
if data[output_id] ~= nil then
return data[output_id]
end
return "No recipe found with id " .. str(output_id)
end
return p