Module:Recipes: Difference between revisions

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Line 9: Line 9:
local args = frame:getParent().args
local args = frame:getParent().args
local id = nil
local output_id = nil
if args["id"] ~= nil then
if args["output_id"] ~= nil then
id = args["id"]
output_id = args["output_id"]
else
else
id = mw.title.getCurrentTitle()
output_id = mw.title.getCurrentTitle()
end
end
if data[id] ~= nil then
if data[output_id] ~= nil then
return data[id]
return data[output_id]
end
end
return "No recipe found with id " .. id
return "No recipe found with id " .. str(output_id)
end
end


return p
return p

Revision as of 14:42, 20 September 2025

Module:Recipes is a module designed around managing the data of in-game recipes of all kinds. It allows users to query Module:Recipes/data.json, which contains this information in JSON format.

Functions


--------------------------
-- Module for crafting recipe data
------------------------
local data = mw.loadJsonData('Module:Recipes/data.json')

local p = {}

function p.get_recipe(frame)
	local args = frame:getParent().args
	
	local output_id = nil
	if args["output_id"] ~= nil then
		output_id = args["output_id"]
	else
		output_id = mw.title.getCurrentTitle()
	end
	
	if data[output_id] ~= nil then
		return data[output_id]
	end
	
	return "No recipe found with id " .. str(output_id) 
end

return p